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Platform independence #19
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bugSomething isn't workingSomething isn't workinghigh priorityAn issue that should be prioritized over most other issues / featuresAn issue that should be prioritized over most other issues / features
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bugSomething isn't workingSomething isn't workinghigh priorityAn issue that should be prioritized over most other issues / featuresAn issue that should be prioritized over most other issues / features
Describe the bug
There may be a significant amount of platform-dependent code (especially to do with paths). If possible, minimize the amount of platform-dependent features and API use throughout the application codebase to guarantee its functionality on as many platforms as possible. Of course, Windows and OSX being priority operating systems as Rocket League is most prominent on those platforms.
Expected behavior
Aftershock should be capable of running very stable on the largest platforms.