diff --git a/Charged Up Config File v1 b/Charged Up Config File v1 new file mode 100644 index 0000000..781caaa --- /dev/null +++ b/Charged Up Config File v1 @@ -0,0 +1,42 @@ +# Scouting Radar Configuration File + +# There are four sections in this file: [objective_buttons], [objective_spinners], [subjective], and [pit]. + +[objective_buttons] +Names=Left Community,Pin, Ground Pickup , Ground Pickup , Substation Pickup , Substation Pickup ,Low,Mid,High +Abbreviations=LC,PIN,GCO,GCU,SCO,SCU,GL,GM,GH + +# Objective Spinners are the drop-down menus that appear during Objective Scouting. +# The key is the name of the spinner/drop-down, and the value is a list of comma-separated options for the spinner. +[objective_spinners] +1. Docked = 1. None,Auto,Endgame,Auto & Endgame +2. Engaged = 2. None,Auto,Endgame,Auto & Endgame +3. Alliance_Links = 3. 0,1,2,3,4,5,6,7,8,9 +4. Technical_Issues = 4. No,Yes + +# Subjective is the drop-down menus that appear during Subjective Scouting. +[subjective] +1. Driver_Skill = 1. 1,2,3,4,5 +2. Defense_Skill = 2. 1,2,3,4,5 +3. Teamwork_Skill = 3. 1,2,3,4,5 +4. Parking_Skill = 4. 1,2,3,4,5 +5. Engaging_Skill = 5. 1,2,3,4,5 +6. Co-Op_Bonus = 6. Yes, No + +# Pit is the drop-down menus that appear during Pit Scouting. +[pit] +1. Driver_Age = 1. 1,2,3,4 +2. Drivetrain = 2. Tank,Swerve,Mecanum,Other +3. Game_Pieces = 3. Cone,Cube,Both +4. Pickup_Preference_1 = 4. Ground,Shelf,Chute,Drop,N/A +5. Pickup_Preference_2 = 5. Ground,Shelf,Chute,Drop,N/A +6. Pickup_Preference_3 = 6. Ground,Shelf,Chute,Drop,N/A +7. Pickup_Preference_4 = 7. Ground,Shelf,Chute,Drop,N/A +8. Scoring_Preference_1 = 8. Low,Mid,High,N/A +9. Scoring_Preference_2 = 9. Low,Mid,High,N/A +10. Scoring_Preference_3 = 10. Low,Mid,High,N/A +11. Auto_Object_Preference = 11. Cube,Cone +12. Docking = 12. Auto,Endgame,Both,Neither +13. Engaging = 13. Auto,Endgame,Both,Neither +14. Primary_Motor_Type_for_DriveTrain = 14. Falcon,Neo,CIM +15. Number_of_DriveTrain_Motors = 15. 2,3,4,5,6,7,8