You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Desync of the locomotive state on the client side allowed the locomotive to derail on the client side without derailing on the hosts side. The locomotive can then crash into cars on the client side triggering the game to perform a "Post Update Reset". Causing all demonstrator locomotives to return to their spawn locations.
It wouldn't let me post the video so here are a couple hand picked frames.