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script.js
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208 lines (173 loc) · 6.01 KB
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gsap.registerPlugin(ScrollTrigger);
// Using Locomotive Scroll from Locomotive https://github.com/locomotivemtl/locomotive-scroll
const locoScroll = new LocomotiveScroll({
el: document.querySelector(".main"),
smooth: true
});
// each time Locomotive Scroll updates, tell ScrollTrigger to update too (sync positioning)
locoScroll.on("scroll", ScrollTrigger.update);
// tell ScrollTrigger to use these proxy methods for the ".main" element since Locomotive Scroll is hijacking things
ScrollTrigger.scrollerProxy(".main", {
scrollTop(value) {
return arguments.length ? locoScroll.scrollTo(value, 0, 0) : locoScroll.scroll.instance.scroll.y;
}, // we don't have to define a scrollLeft because we're only scrolling vertically.
getBoundingClientRect() {
return {top: 0, left: 0, width: window.innerWidth, height: window.innerHeight};
},
// LocomotiveScroll handles things completely differently on mobile devices - it doesn't even transform the container at all! So to get the correct behavior and avoid jitters, we should pin things with position: fixed on mobile. We sense it by checking to see if there's a transform applied to the container (the LocomotiveScroll-controlled element).
pinType: document.querySelector(".main").style.transform ? "transform" : "fixed"
});
// each time the window updates, we should refresh ScrollTrigger and then update LocomotiveScroll.
ScrollTrigger.addEventListener("refresh", () => locoScroll.update());
// after everything is set up, refresh() ScrollTrigger and update LocomotiveScroll because padding may have been added for pinning, etc.
ScrollTrigger.refresh();
let tl = gsap.timeline();
tl.from(".img,a", {
duration: 2,
y: -100,
delay: 0.5,
opacity: 0,
stagger: 0.5
});
gsap.from(".pg-1 .txt1box h1,.pg-1 .txt1box h2", {
x: -100,
duration: 1,
delay:2,
opacity: 0,
stagger:.5,
});
// alternatives to the above
// ——————————————————————————————————————————————————
// TextScramble
// ——————————————————————————————————————————————————
class TextScramble {
constructor(el) {
this.el = el
this.chars = '!<>-_\\/[]{}—=+*^?#________'
this.update = this.update.bind(this)
}
setText(newText) {
const oldText = this.el.innerText
const length = Math.max(oldText.length, newText.length)
const promise = new Promise((resolve) => this.resolve = resolve)
this.queue = []
for (let i = 0; i < length; i++) {
const from = oldText[i] || ''
const to = newText[i] || ''
const start = Math.floor(Math.random() * 40)
const end = start + Math.floor(Math.random() * 40)
this.queue.push({ from, to, start, end })
}
cancelAnimationFrame(this.frameRequest)
this.frame = 0
this.update()
return promise
}
update() {
let output = ''
let complete = 0
for (let i = 0, n = this.queue.length; i < n; i++) {
let { from, to, start, end, char } = this.queue[i]
if (this.frame >= end) {
complete++
output += to
} else if (this.frame >= start) {
if (!char || Math.random() < 0.28) {
char = this.randomChar()
this.queue[i].char = char
}
output += `<span class="dud">${char}</span>`
} else {
output += from
}
}
this.el.innerHTML = output
if (complete === this.queue.length) {
this.resolve()
} else {
this.frameRequest = requestAnimationFrame(this.update)
this.frame++
}
}
randomChar() {
return this.chars[Math.floor(Math.random() * this.chars.length)]
}
}
// ——————————————————————————————————————————————————
// Example
// ——————————————————————————————————————————————————
const phrases = [
'Anonymous Form:'
]
const el = document.querySelector('.text')
const fx = new TextScramble(el)
let counter = 0
const next = () => {
fx.setText(phrases[counter]).then(() => {
setTimeout(next, 800)
})
counter = (counter + 1) % phrases.length
}
next()
// tl.to(".pg-1")
// Add ScrollTrigger effect to the span tag
gsap.from(".pg-2 .txtboxs #imp2,.pg-2 .card", {
x: -100,
duration: 2,
opacity: 0,
scrollTrigger:{
trigger:".pg-2 .txtboxs #imp2,.pg-2 .card",
// markers:true,
start:"top 60%",
scroller:".main",
scrub:3
}
});
// gsap.from(".pg-2 .card",{
// x:100,
// duration:2,
// opacity:0,
// scrollTrigger:{
// markers:true,
// start:"top 40%",
// scroller:"body",
// scrub:2
// }
// })
tl.from(".pg-3 .box-under-pg-3 .center .boxes",{
scale:.5,
duration:2,
opacity:0,
scrollTrigger:{
target:".pg-3 .box-under-pg-3 .center .boxes",
// markers:true,
scroller:".main",
start:"top top",
scrub:2
}
})
tl.from(".forms-content .head-f h1",{
y:-100
})
// Mouse Follower
// gsap.set(".ball", {xPercent: -50, yPercent: -50});
// const ball = document.querySelector(".ball");
// const pos = { x: window.innerWidth / 2, y: window.innerHeight / 2 };
// const mouse = { x: pos.x, y: pos.y };
// const speed = 0.2;
// const xSet = gsap.quickSetter(ball, "x", "px");
// const ySet = gsap.quickSetter(ball, "y", "px");
// window.addEventListener("mousemove", e => {
// mouse.x = e.x;
// mouse.y = e.y;
// });
// gsap.ticker.add(() => {
// // adjust speed for higher refresh monitors
// const dt = 1.0 - Math.pow(1.0 - speed, gsap.ticker.deltaRatio());
// pos.x += (mouse.x - pos.x) * dt;
// pos.y += (mouse.y - pos.y) * dt;
// xSet(pos.x);
// ySet(pos.y);
// });
// // special thanks to Blake Bowen for most of the code.
// // quickTo() version, new in version 3.10.0: https://codepen.io/GreenSock/pen/xxpbORN?editors=0010