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Hi! I'm interested in creating specific drops from creatures with specific infusions from CLLC. For example, any mob that has a fire infusion might drop a ruby. I looked through the wiki, but I don't see any example of a way to apply a drop to all mobs, like,
[Any.300]
PrefabName = Ruby
ConditionInfusion = Fire
Is there a way to do this? Or do I have to create an entry for every mob?
Thanks!
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