Skip to content

Configure drops for any mob? #168

@Oosquai

Description

@Oosquai

Hi! I'm interested in creating specific drops from creatures with specific infusions from CLLC. For example, any mob that has a fire infusion might drop a ruby. I looked through the wiki, but I don't see any example of a way to apply a drop to all mobs, like,

[Any.300]
PrefabName = Ruby
ConditionInfusion = Fire

Is there a way to do this? Or do I have to create an entry for every mob?

Thanks!

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions