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Hello,
I am receiving the following error when attempting to join a server I run. Server and client have identical .dll files and config files. I do not receive the error in SinglePlayer, and I do not receive any errors on server startup. It appears to be a DropThat error. Any advice?
[Error :Drop That!] Error while attempting to process received package. Object reference not set to an instance of an object at DropThat.Drop.CharacterDropSystem.Sync.CharacterDropConfigMessage.AfterUnpack () [0x00006] in <9a1709853bab400b8979d4e12e5b1473>:0 at ThatCore.Network.IncomingMessageService.DispatchMessage () [0x00058] in <9a1709853bab400b8979d4e12e5b1473>:0
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