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missing virtual in the destructor for FAccelByteVoiceChat(). Also, the ReleaseUser call in the destructor is virtual, so you may want to fully qualify the call.
missing
virtualin the destructor forFAccelByteVoiceChat(). Also, theReleaseUsercall in the destructor is virtual, so you may want to fully qualify the call.accelbyte-unreal-oss/Source/OnlineSubsystemAccelByte/Public/VoiceChat/AccelByteVoiceChat.h
Line 18 in b8297e8