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Assets to make #1

@VectorWolf

Description

@VectorWolf

Each game screen is static, no camera movement
Resolution: 320 x 320 px upscaled to 640 x 640
Tile size: 16 x 16 px -> 20 x 20 Tiles in a grid layout

16 x 16 Tiles

  • Straight pipe.... wait. why do i even need a straight pipe?
  • 90 deg pipe
  • Splitter pipe (T - Layout)
  • Join pipe (T - Layout)
  • Spawner pipe (One for each possible ball)
  • Receiver pipe (One for each possible ball)

8 x 8 Tiles

  • Balls
  • Six colors (Red Blue Yellow Orange Purple Green)
  • Three sizes (Joining two size three balls sets pipe to stuck, Splitting size one ball makes it vanish) 8 x 8, 5 x 5, 3 x 3

Interface

  • Start Button (32 x 16)
  • Test Button (Starts without timer or erroring out when ball leaves map) (32 x 16)
  • Stop Button (32 x 16)
  • Timer of some sort (32 x 16)
  • Triumph window (with try again and next map button) (100 x 100)
  • Defeat window (with try again button) (100 x 100)

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