-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathWarlock.cpp
More file actions
76 lines (60 loc) · 1.71 KB
/
Warlock.cpp
File metadata and controls
76 lines (60 loc) · 1.71 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
#include "Warlock.h"
Warlock::~Warlock()
{
for (int i = 0; i < spell_slots; ++i) {
delete spells[i];
}
delete[] spells;
delete this;
}
Warlock::Warlock(const std::string &name, int max_health_points, int spell_slots) : Character(name, max_health_points), spell_slots(spell_slots)
{
spells = new Spell* [spell_slots];
for (int i = 0; i < spell_slots; i++){
spells[i] = nullptr;
}
}
void Warlock::Attack(Character& character)
{
if (prepared_spells > 0){
spells[prepared_spells]->Cast(*this, character);
delete spells[prepared_spells];
prepared_spells -= 1;
} else{
Character::Attack(character);
}
}
void Warlock::Rest(int hours)
{
Character::Rest(hours);
for(int i = 0; i < spell_slots; i++){
if (spells[i] == nullptr){
if (hours % 2 == 0){
spells[i] = new ArcaneMissilesSpell();
} else{
spells[i] = new HealingTouchSpell();
}
prepared_spells++;
break;
}
}
}
void Warlock::Serialize(std::ostream& os) const
{
Character::Serialize(os);
os << "- class Warlock, prepared spells: ";
for(int i = 0; i < prepared_spells; i++){
os << spells[i];
}
}
Character* Warlock::Clone() const {
Warlock* copy = new Warlock(name, max_health_points, spell_slots);
copy->prepared_spells = this->prepared_spells;
for (int i = 0; i < spell_slots; ++i) {
if (this->spells[i] != nullptr)
copy->spells[i] = this->spells[i]->Clone();
else
copy->spells[i] = nullptr;
}
return copy;
}