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Preventing Death Loops #140

@Hydraheads

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@Hydraheads

With keep cyberware inventory gamerule, the result of dying doing to heartlessness, brainlessness, etc is a permanent death loop. Initially, I thought the players on my server were intelligent. However, now its gotten so bad where in a single day 5- yes, I kid you not, 5 people- put themselves in a death loop because they are too stupid to read all of the warnings and remove these critical parts. This is super hard to moderate as it turns into babysitting for us server owners. The alternative in which cyberware drops is very punishing and ruins good builds that players spend a long time on.

Thus, I think that there should be an option that when this gamerule is set to true, players who die from removed parts have those specific part slots reset. For instance, if a player removes their brain and dies from brainlessness, they respawn with their brain back and the rest of their cyberware in tact.

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