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WBIModuleScienceExperiment causes CPU usage to spike #40

@Calvin-13

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@Calvin-13

For the past few days, I have been using the experiments from this mod on my station. When the vessel is loaded for the first time, either through entering physics range with another vessel or selecting it in the tracking station, nothing occurs. However, when it is loaded for a second time, a NullReferenceException relating to the WBIModuleScienceExperiment part module occurs and CPU usage increases to about 80-90%.

When this occurs, performance decreases dramatically (10+ minutes to load into the VAB, incredibly low frame rates). The abnormally high CPU usage only ceases when KSP is closed, and the game will often crash to desktop without producing a log or crash dump.

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Player.log

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