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blackjackgame.py
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194 lines (143 loc) · 5.24 KB
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import random
#defining global varibale for the card property
suits = ('Hearts','Diamonds', 'Spades','Clubs')
ranks = ('Two', 'Three', 'Four', 'Five', 'Six', 'Seven', 'Eight', 'Nine', 'Ten', 'Jack', 'King', 'Queen', 'Ace')
values = {'Two':2, 'Three':3, 'Four':4, 'Five':5, 'Six':6, 'Seven':7, 'Eight':8, 'Nine':9, 'Ten':10, 'Jack':10, 'King':10, 'Queen':10, 'Ace':11}
playing = True
# defining how a card should be
class Card:
def __init__(self,suit,rank):
self.suit = suit
self.rank = rank
def __str__(self):
return self.rank + "of" + self.suit
#Now taking all the cards and making a deck of cards using list DS
class Deck:
def __init__(self):
self.deck = [] #list of cards
for suit in suits:
for rank in ranks:
self.deck.append(Card(suit,rank))
def __str__(self): #dispalying the card composition in the deck
deck_comp = ''
deck_comp += '\n' + Card.__str__()
return 'the deck has:- ' + deck_comp
def shuffle(self):
random.shuffle(self.deck) #shuffling the cards
def deal(self):
single_card = self.deck.pop() #whenever the card is dealt or give to the delaer or player the card will be removed from the list
return single_card
class hand:
def __init__(self):
self.card = []
self.value = 0
self.aces = 0
def add_card(self,card):
self.card.append(card)
self.value += values[card.rank]
if card.rank == 'Ace':
self.aces +=1
def adjust_for_ace(self):
if self.value > 21 and self.aces:
self.value -=10
self.aces +=1
class Chips:
def __init__(self):
self.total = 100
self.bet = 0
def win_bet(self):
self.total +=self.bet
def lose_bet(self):
self.total -= self.bet
#functions to play
def take_bet(chips):
while True:
try:
chips.bet = int(input("How many chips would you like to bet?"))
except ValueError:
print("Please enter the value in the form of an integer:")
else:
if chips.bet>chips.total:
print("Sorry your bet can't exceed" + chips.total)
else:
break
def hit(deck,hand):
hand.add_card(deck.deal())
hand.adjust_for_ace()
def hit_or_stand(deck,hand):
global playing
while True:
x = input("Do you want to hit or stay? Enter h for hit and s for stay")
if x[0].lower() == 'h':
hit(deck,hand)
elif x[0].lower() == 's':
print("Player stay! Dealer begins to play")
playing = False
else:
print("Sorry! Please try again!")
continue
break
def show_some(player,dealer):
print("Dealer's hand")
print("<Card Hidden>")
print("\n" , dealer.card[1],sep = '\n' )
print("player's hand:-", *player.card, sep = '\n')
def show_all(player,dealer):
print("Dealer's hand : ", *dealer.card,sep = '\n')
print("Value of the dealer's card" , dealer.value)
print("player's hand: ", *player.card, sep = '\n')
print("Vlaue of player's cards:", player.value)
def player_busts(player,dealer,chips):
print("Player burts!")
chips.lose_bet()
def player_wins(player,dealer,chips):
print("Player wins")
chips.win_bet()
def dealer_busts(player,dealer,chips):
print("Dealer Busts!")
chips.win_bet()
def dealer_wins(player,dealer,chips):
print("Dealer Wins!")
chips.lose_bet()
#play the game
while True:
print("Welcome to blackjack! Go as far as 21 but not more. Aces count as 11 or 1")
deck = Deck()
deck.shuffle()
#distribute the cards among the dealer and the player
player_hand = hand()
player_hand.add_card(deck.deal())
player_hand.add_card(deck.deal())
dealer_hand = hand()
dealer_hand.add_card(deck.deal())
dealer_hand.add_card(deck.deal())
#setup player's chips
player_chips = Chips()
take_bet(player_chips)
show_some(player_hand, dealer_hand)
while playing:
hit_or_stand(deck,player_hand)
show_some(player_hand,dealer_hand)
if player_hand.value > 21:
player_busts(player_hand, dealer_hand,player_chips)
break
if player_hand.value <=21:
while dealer_hand.value < 17:
hit(deck, dealer_hand)
show_all(player_hand, dealer_hand)
if dealer_hand.value > 21:
dealer_busts(player_hand,dealer_hand,player_chips)
elif dealer_hand.value > player_hand.value:
dealer_wins(player_hand,dealer_hand,player_chips)
elif dealer_hand.value< player_hand.value:
player_wins(player_hand,dealer_hand,player_chips)
else:
push(player_hand, dealer_hand)
print("player's winnings stand at " , player_chips.total)
new_game = input("Do you want to play? y for yes and n for No")
if new_game[0].lower() == 'y':
playing = True
continue
else:
print("Thanks for playing")
break