diff --git a/supplements/tashas-cauldron-of-everything/artificer-infusions.xml b/supplements/tashas-cauldron-of-everything/artificer-infusions.xml index 6c430f46e..232e37a30 100644 --- a/supplements/tashas-cauldron-of-everything/artificer-infusions.xml +++ b/supplements/tashas-cauldron-of-everything/artificer-infusions.xml @@ -1,7 +1,7 @@ - + @@ -209,7 +209,7 @@ -

The infused item can send a jolt to the wearer to refocus their mind. The item has 4 charges. When the wearer fails a Constitution saving throw to maintain concentration on a spell, the wearer can use its reaction to expend 1 of the item's charges to succeed instead. The item regains ld4 expended charges daily at dawn.

+

The infused item can send a jolt to the wearer to refocus their mind. The item has 4 charges. When the wearer fails a Constitution saving throw to maintain concentration on a spell, the wearer can use its reaction to expend 1 of the item's charges to succeed instead. The item regains 1d4 expended charges daily at dawn.

Wondrous Items diff --git a/supplements/tashas-cauldron-of-everything/class-artificer.xml b/supplements/tashas-cauldron-of-everything/class-artificer.xml index 2450f1240..2a0d17460 100644 --- a/supplements/tashas-cauldron-of-everything/class-artificer.xml +++ b/supplements/tashas-cauldron-of-everything/class-artificer.xml @@ -1,7 +1,7 @@ - + @@ -53,7 +53,7 @@ 1stMagical Tinkering, Spellcasting ——22———— 2ndInfuse Item 4222———— 3rdArtificer Specialist, The Right Tool for the Job 4223———— - 4thAbility Score Improvement 4224———— + 4thAbility Score Improvement 4223———— 5thArtificer Specialist feature 42242——— 6thTool Expertise 63242——— 7thFlash of Genius 63243——— diff --git a/supplements/tashas-cauldron-of-everything/feats.xml b/supplements/tashas-cauldron-of-everything/feats.xml index d01f0b2f1..3a51760d2 100644 --- a/supplements/tashas-cauldron-of-everything/feats.xml +++ b/supplements/tashas-cauldron-of-everything/feats.xml @@ -4,7 +4,7 @@ Feats The Feats from Tasha’s Cauldron of Everything Tasha’s Cauldron of Everything - + @@ -60,7 +60,7 @@ - Once per turn, when you hit a creature with an attack that deals bludgeoning damage, you can move it 5 feet to an unoccupied space, provided the target is no more than one size larger than you. When you score a critical hit that deals bludgeoning damage to a creature, attack rolls against that creature are made with advantage until the end of your next turn. + Once per turn, when you hit a creature with an attack that deals bludgeoning damage, you can move it 5 feet to an unoccupied space, provided the target is no more than one size larger than you. When you score a critical hit that deals bludgeoning damage to a creature, attack rolls against that creature are made with advantage until the start of your next turn.