From ccf41f7df74179328d096021202a53a20ef222c5 Mon Sep 17 00:00:00 2001 From: FreshRoyal <77604559+FreshRoyal@users.noreply.github.com> Date: Sun, 5 Apr 2026 13:05:45 -0500 Subject: [PATCH 1/2] Add files via upload --- core/dungeon-masters-guide/optional-rules.xml | 71 +++++++++++++++++++ 1 file changed, 71 insertions(+) create mode 100644 core/dungeon-masters-guide/optional-rules.xml diff --git a/core/dungeon-masters-guide/optional-rules.xml b/core/dungeon-masters-guide/optional-rules.xml new file mode 100644 index 00000000..2a89a477 --- /dev/null +++ b/core/dungeon-masters-guide/optional-rules.xml @@ -0,0 +1,71 @@ + + + + Optional Rules + + + + + + + + + + + + + + +

You can equip this item to “enable” it. It remains hidden from the inventory on your character sheet.

+

This optional rule replaces a character's proficiency bonus with a proficiency die, adding more randomness to the game and making proficiency a less reliable indicator of mastery. Instead of adding a proficiency bonus to an ability check, an attack roll, or saving throw, the character's player rolls a die. The Proficiency Die table shows which die or dice to roll, as determined by the character's level.

+

Whenever a feature, such as the rogue's Expertise, lets a character double his or her proficiency bonus, the player rolls the character's proficiency die twice instead of once.

+

This option is intended for player characters and nonplayer characters who have levels, as opposed to monsters who don't.

+
PROFICIENCY DICE
+ + + + + + + + + +
LevelProficiency BonusProficiency Die
1st-4th+21d4
5th-8th+31d6
9th-12th+41d8
13th-16th+51d10
17th-20th+61d12
+
+ + Additional Feature + misc + true + +
+ + + +

This optional rule replaces a character's proficiency bonus with a proficiency die, adding more randomness to the game and making proficiency a less reliable indicator of mastery. Instead of adding a proficiency bonus to an ability check, an attack roll, or saving throw, the character's player rolls a die. The Proficiency Die table shows which die or dice to roll, as determined by the character's level.

+

Whenever a feature, such as the rogue's Expertise, lets a character double his or her proficiency bonus, the player rolls the character's proficiency die twice instead of once.

+

This option is intended for player characters and nonplayer characters who have levels, as opposed to monsters who don't.

+
PROFICIENCY DICE
+ + + + + + + + + +
LevelProficiency BonusProficiency Die
1st-4th+21d4
5th-8th+31d6
9th-12th+41d8
13th-16th+51d10
17th-20th+61d12
+
+ + Instead of adding your proficiency bonus to an ability check, an attack roll, or saving throw, you roll 1d{{proficiency:dice}} and add it to the d20 roll. If a feature adds double your proficnecy bonus, you roll 2d{{proficiency:dice}} instead. + + + + + + + + +
+ +
\ No newline at end of file From 22429d6a001f12072629b32e3f8c9a61c605d8f9 Mon Sep 17 00:00:00 2001 From: FreshRoyal <77604559+FreshRoyal@users.noreply.github.com> Date: Sun, 5 Apr 2026 13:06:49 -0500 Subject: [PATCH 2/2] Added optional-rules.xml --- core/dungeon-masters-guide.index | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/core/dungeon-masters-guide.index b/core/dungeon-masters-guide.index index 047893e5..9d28559d 100644 --- a/core/dungeon-masters-guide.index +++ b/core/dungeon-masters-guide.index @@ -4,7 +4,7 @@ Dungeon Master’s Guide The Dungeon Master’s Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy. Wizards of the Coast - + @@ -29,5 +29,6 @@ +