Hi!
First off I would like to thank you for making this mirror shader available for free!
It workes great on 2019.4, and even runs without any performance issues on the Quest 2.
I would really like to upgrade the project I'm using it for to 2020.3 because of an unrelated bug in 2019.4.
(The bug has to do with soft particles in VR not working properly for the right eye).
The mirror from this project unfortunately does not work on 2020.3. I spent some time yesterday trying to fix it but wasn't able to.
It seems that camera.stereoEnabledalways returns false on 2020.3 and I suspect something is wrong with the projection matrix you get from camera.GetStereoProjectionMatrix(eye).
Have to tried to get it working 2020.3 yourself? Do you think it is possible, or does Unity have to fix stuff on their end to get it working?
Hi!
First off I would like to thank you for making this mirror shader available for free!
It workes great on 2019.4, and even runs without any performance issues on the Quest 2.
I would really like to upgrade the project I'm using it for to 2020.3 because of an unrelated bug in 2019.4.
(The bug has to do with soft particles in VR not working properly for the right eye).
The mirror from this project unfortunately does not work on 2020.3. I spent some time yesterday trying to fix it but wasn't able to.
It seems that
camera.stereoEnabledalways returnsfalseon 2020.3 and I suspect something is wrong with the projection matrix you get fromcamera.GetStereoProjectionMatrix(eye).Have to tried to get it working 2020.3 yourself? Do you think it is possible, or does Unity have to fix stuff on their end to get it working?