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When adding 2 planes with the water shaders, it only uses one camera. I use this shader for mirrors in Unity URP, but when I want to have 2 mirrors it just uses the most recently made camera
I hope this img helps.
When adding 2 planes with the water shaders, it only uses one camera. I use this shader for mirrors in Unity URP, but when I want to have 2 mirrors it just uses the most recently made camera

I hope this img helps.