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WaveletEncodeLayer.cpp
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212 lines (174 loc) · 5.74 KB
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#include "WaveletEncodeLayer.h"
#include "Release_Assert.h"
WaveletEncodeLayer::WaveletEncodeLayer(std::vector<uint16_t> values, uint32_t width, uint32_t height)
: size(width, height)
{
assert_release(values.size() == width * height);
// Initialize + prealloc memory
wavelets.resize(size.GetWaveletCount());
uint32_t parentReserveCount = size.GetParentSize().GetPixelCount();
parentVals.resize(parentReserveCount);
auto currWavelet = wavelets.begin();
for (int32_t y = 0; y < height; y += 2)
{
for (int32_t x = 0; x < width; x += 2)
{
// Bilinear wavelet
// Parent vals:
// X O X O
// O O O O
// X O X O
// O O O O
// Step 1: Encode diagonals by averaging parents (X pattern, usually 4 vals)
// X O X O
// O D O D
// X O X O
// O D O D
// Step 2: Encode vertical/horizontal using parents + diag (+ pattern, usually 4 vals)
// X D X D
// D X D X
// X D X D
// D X D X
int32_t parentX = x / 2;
int32_t parentY = y / 2;
// Top left is guaranteed
uint16_t TL = values[y * width + x];
// Parent transform is TL, so no wavelet needed
parentVals[parentY * size.GetParentWidth() + parentX] = TL;
// Diagonal gets decoded first
// X-shaped averaging
if (x + 1 < width && y + 1 < height)
{
// TL
uint32_t prediction = TL;
uint32_t predictionCount = 1;
// TR
if (x + 2 < width)
{
prediction += values[y * width + x + 2];
++predictionCount;
}
// BL
if (y + 2 < height)
{
prediction += values[(y + 2) * width + x];
++predictionCount;
}
// BR
if (x + 2 < width && y + 2 < height)
{
prediction += values[(y + 2) * width + x + 2];
++predictionCount;
}
// fix rounding
// 1 = +0
// 2-3 = +1
// 4 = +2
prediction += predictionCount / 2;
// average
prediction = prediction / predictionCount;
*currWavelet = values[(y + 1) * width + x + 1] - prediction;
++currWavelet;
}
// simplified from decoder since we have all the leaf data
// +-shaped averaging
if (x + 1 < width)
{
// Left
uint32_t prediction = TL;
uint32_t predictionCount = 1;
// Right
if (x + 2 < width)
{
prediction += values[y * width + x + 2];
++predictionCount;
}
// Top
if (y - 1 > 0)
{
prediction += values[(y - 1) * width + x + 1];
++predictionCount;
}
// Bottom
if (y + 1 < height)
{
prediction += values[(y + 1) * width + x + 1];
++predictionCount;
}
// fix rounding
prediction += predictionCount / 2;
// average
prediction = prediction / predictionCount;
*currWavelet = values[y * width + x + 1] - prediction;
++currWavelet;
}
// simplified from decoder since we have all the leaf data
// +-shaped averaging
if (y + 1 < height)
{
// Top
uint32_t prediction = TL;
uint32_t predictionCount = 1;
// Bottom
if (y + 2 < height)
{
prediction += values[(y + 2) * width + x];
++predictionCount;
}
// Left
if (x - 1 > 0)
{
prediction += values[(y + 1) * width + (x - 1)];
++predictionCount;
}
// right
if (x + 1 < width)
{
prediction += values[(y + 1) * width + x + 1];
++predictionCount;
}
// fix rounding
prediction += predictionCount / 2;
// average
prediction = prediction / predictionCount;
*currWavelet = values[(y + 1) * width + x] - prediction;
++currWavelet;
}
}
}
//GetSymbolEntropy(layer->wavelets);
// process parent layer
assert_release(parentReserveCount == parentVals.size());
if (!IsRoot())
{
parent = std::make_shared<WaveletEncodeLayer>(parentVals, size.GetParentWidth(), size.GetParentHeight());
}
}
uint32_t WaveletEncodeLayer::GetWidth() const
{
return size.GetWidth();
}
uint32_t WaveletEncodeLayer::GetHeight() const
{
return size.GetHeight();
}
uint32_t WaveletEncodeLayer::GetWaveletCount() const
{
return size.GetWaveletCount();
}
std::shared_ptr<WaveletEncodeLayer> WaveletEncodeLayer::GetParentLayer() const
{
return parent;
}
const std::vector<symbol_t> WaveletEncodeLayer::GetParentVals() const
{
return parentVals;
}
const std::vector<symbol_t> WaveletEncodeLayer::GetWavelets() const
{
return wavelets;
}
bool WaveletEncodeLayer::IsRoot() const
{
return size.IsRoot();
}