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Description
I don't know why, but my players does not earn skills points anymore, my server is on 1.10.2 with the latest level up! update for this version, there is my config file:
Configuration file
blacklist {
# That won't be affected by farming growth skill, uses internal block name. No sync to client needed. [default: []]
S:"Crops for farming" <
>
}
##########################################################################################################
cheats
#--------------------------------------------------------------------------------------------------------#
Will be automatically synced to the client on a dedicated server
##########################################################################################################
cheats {
# This is a bonus related to a few classes
B:"Add Bonus XP on Craft"=true
# This is a bonus related to a few classes
B:"Add Bonus XP on Fighting"=true
# This is a bonus related to a few classes
B:"Add Bonus XP on Mining"=true
# This is a global bonus, limited to a few craftable items
B:"Add XP on Crafting some items"=true
# This is a global bonus, limited to a few ores
B:"Add XP on Mining some ore"=true
# Points given when choosing a class, allocated automatically.
# Minimum is 0, Maximum is max points per skill times 2
I:"Bonus points for classes"=20
# Disabling this will cause doubled furnace items to be added to the result slot instead of being ejected
B:"Furnace ejects smelting bonus"=true
# Minimum is 1
I:"Max points per skill"=50
# Disabling this will stop ore blocks from having a No Place tag added if not duplicated.
B:"Ore blocks harvested cannot be placed"=false
# Some skill duplicate ores, this prevent infinite duplication by replacing
B:"Prevent duplicated ores placing"=false
# Do the player lose the class he choose on death ?
B:"Reset player class on death"=false
# How much skill points are lost on death, in percent.
I:"Skill points lost on death"=0
B:"Use old speed for dirt and gravel digging"=true
# Makes the redstone ore mining efficient
B:"Use old speed for redstone breaking"=true
# Minimum is 0
D:"Xp gain per level"=2.0
}
fov {
# Should FOV change based on player speed from athletics / sneak skills.
B:"speed based"=true
}
##########################################################################################################
hud
#--------------------------------------------------------------------------------------------------------#
Entirely client side. No need to sync.
##########################################################################################################
hud {
# If anything should be rendered on screen at all.
B:"allow HUD"=true
# Should available skill points be displayed on the experience bar.
B:"render HUD on Exp Bar"=true
# Should the player class be displayed in the top left corner.
B:"render HUD on Top Left"=true
}
##########################################################################################################
items
#--------------------------------------------------------------------------------------------------------#
Need to be manually synced to the client on a dedicated server
##########################################################################################################
items {
# Enable legacy pumpkin and flint recipes [default: true]
B:"Enable Recipes"=true
# Enable item and related recipes [default: true]
B:"Enable Talisman"=true
# Enable item and related recipe [default: true]
B:"Enable Unlearning Book"=true
}