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Some suggestions #2

@Etile0

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@Etile0

First of all, I would like to thank you for making this mod. It's amazing! I've been trying to convert an osm map to minecraft for a long time but never really got it to work. This mod does everything for me, and with a nice GUI too!

Here's some things I would like to see added/changed tho:

  1. Clarify that it only works with CubicChunks in the README - Its kinda broken in normal mc. It only makes roads for me.
  2. Allow the import of .osm/.pbf files - It would be really useful to import files you already exported yourself using a poly. It would be really awkward to try and make it all into squares to import it manually. Right now I can only see an option to import some sort of .json file.
  3. More detailed terrain? - I know this is kinda Terra121's job, but I'd love to see it in McOSM too. Maybe make the terrain go higher/lower based on how it is on the map? Make mountains? If there's a forest, randomly plant trees, etc. It would be pretty cool.
  4. Use more information? - Some buildings or roads or other objects on OSM have more information about them (their name, category/tag, what material it's made out of) maybe use that information to generate more accurate structures? For example, if a building is made out of wood, generate it to be out of wood, if a building is a hospital, put a red cross on it. It would also be useful to include some information about the building/road, but I'm not sure how to implement that.

Again, thank you for this mod. It's what I've been looking for and needed a lot! I'm looking forward to see the WIP changes!

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