|
37 | 37 | import java.io.*; |
38 | 38 | import java.nio.charset.StandardCharsets; |
39 | 39 | import java.nio.file.Path; |
40 | | -import java.util.Collection; |
41 | | -import java.util.HashSet; |
42 | | -import java.util.Set; |
43 | 40 | import java.util.zip.GZIPOutputStream; |
44 | 41 |
|
45 | 42 | public class HiresModelManager { |
@@ -101,30 +98,6 @@ private void save(String modelJson, Vector2i tile){ |
101 | 98 | } |
102 | 99 | } |
103 | 100 |
|
104 | | - /** |
105 | | - * Returns all tiles that the provided chunks are intersecting |
106 | | - */ |
107 | | - @Deprecated |
108 | | - public Collection<Vector2i> getTilesForChunks(Iterable<Vector2i> chunks){ |
109 | | - Set<Vector2i> tiles = new HashSet<>(); |
110 | | - for (Vector2i chunk : chunks) { |
111 | | - Vector3i minBlockPos = new Vector3i(chunk.getX() * 16, 0, chunk.getY() * 16); |
112 | | - |
113 | | - //loop to cover the case that a tile is smaller then a chunk, should normally only add one tile (at 0, 0) |
114 | | - for (int x = 0; x < 15; x += tileGrid.getGridSize().getX()) { |
115 | | - for (int z = 0; z < 15; z += tileGrid.getGridSize().getY()) { |
116 | | - tiles.add(posToTile(minBlockPos.add(x, 0, z))); |
117 | | - } |
118 | | - } |
119 | | - |
120 | | - tiles.add(posToTile(minBlockPos.add(0, 0, 15))); |
121 | | - tiles.add(posToTile(minBlockPos.add(15, 0, 0))); |
122 | | - tiles.add(posToTile(minBlockPos.add(15, 0, 15))); |
123 | | - } |
124 | | - |
125 | | - return tiles; |
126 | | - } |
127 | | - |
128 | 101 | /** |
129 | 102 | * Returns the tile-grid |
130 | 103 | */ |
|
0 commit comments