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Improve default map config
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  • common/src/main/resources/de/bluecolored/bluemap/config/maps

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common/src/main/resources/de/bluecolored/bluemap/config/maps/map.conf

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Original file line numberDiff line numberDiff line change
@@ -72,6 +72,11 @@ cave-detection-ocean-floor: -5
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# Default is false
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cave-detection-uses-block-light: false
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# The minimum "inhabitedTime" value that a chunk must have to be rendered.
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# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
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# Default is 0
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min-inhabited-time: 0
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# With the render-mask you can limit the map-render.
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# This can be used to render only a certain part of a world or ignore the nethers ceiling.
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# If you change the render-mask, bluemap automatically tries to update the map,
@@ -92,21 +97,17 @@ render-mask: [
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#max-y: 100
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}${remove-nether-ceiling<<
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{
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# this removes the nethers ceiling (everything at and between y 90 and 127)
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# this removes everything at and between y 90 and 127 (the nethers ceiling)
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# structures above the bedrock-ceiling remain visible
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subtract: true
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min-y: 90
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max-y: 127
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}>>}
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]
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# The minimum "inhabitedTime" value that a chunk must have to be rendered.
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# If you set this to a value greater than 0, bluemap will only render chunks that players have visited already.
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# Default is 0
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min-inhabited-time: 0
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# Using this, BlueMap pretends that every Block out of the defined render-bounds is AIR,
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# Using this, BlueMap pretends that every Block outside of the defined render-mask is AIR,
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# this means you can see the blocks where the world is cut (instead of having a see-through/xray view).
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# This has only an effect if you set some render-bounds above.
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# This has only an effect if you set some render-mask above.
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# Changing this value requires a re-render of the map.
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# Default is true
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render-edges: true

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