Releases: BlueMap-Minecraft/BlueMap
Version 0.5.0-mc1.12
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
- Bukkit: 1.12.2-R0.1-SNAPSHOT
Notes:
Rewrote the whole UI and added custom shaders to be able to switch between day/night and more!
Upgrading:
This update breaks almost everything from old bluemap-installations!
This means you need to delete all bluemap-related data and restart with a fresh bluemap-installation for a clean upgrade.
Changelog:
- Change the way how light-data is saved to the models to process it with shaders
- Add custom shaders to the web-app
- Rewrite the UI to have a more flexible way of adding new elements and settings
- Add a button to change between day and night
- Make the sky-box shader-generated to be able to change sky color
- Added an info bubble showing coordinates and more when you click or tap at a block
- Added an experimantal overlay showing blocks where mobs can spawn at night based on the light-data
- Added a debug-info option
- Fixed a bug with lighting water with the wrong light-level
- Fixed a bug where sometimes threads are being killed during saving causing corrupted render-files
- Fixed a bug where the wrong imeplementation-type has been sent in metrics
Version 0.5.0
Targets:
- CLI (Minecraft 1.15.x)
- Bukkit: 1.15.2-R0.1-SNAPSHOT
Notes:
Rewrote the whole UI and added custom shaders to be able to switch between day/night and more!
Upgrading:
This update breaks almost everything from old bluemap-installations!
This means you need to delete all bluemap-related data and restart with a fresh bluemap-installation for a clean upgrade.
Changelog:
- Change the way how light-data is saved to the models to process it with shaders
- Add custom shaders to the web-app
- Rewrite the UI to have a more flexible way of adding new elements and settings
- Add a button to change between day and night
- Make the sky-box shader-generated to be able to change sky color
- Added an info bubble showing coordinates and more when you click or tap at a block
- Added an experimantal overlay showing blocks where mobs can spawn at night based on the light-data
- Added a debug-info option
- Fixed a bug with lighting water with the wrong light-level
- Fixed a bug where sometimes threads are being killed during saving causing corrupted render-files
- Fixed a bug where the wrong imeplementation-type has been sent in metrics
Version 0.4.0-mc1.12
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
- Bukkit: 1.12.2-R0.1-SNAPSHOT
Notes:
Updated BlueMap to support Minecraft 1.15 and added chests, signs and beds so they are rendered correctly!
Changelog:
- Added support for minecraft 1.15 chunk formats (biomes are now 3-dimensional)
- Added chests, signs and beds
- Added an optional block-radius argument to the render command
- Added mip-mapping for fully opaque textures
- Improved performance for biome-coloring a bit
- Fixed barrier-blocks being rendered as a missing block on 1.12
- Fixed water in cauldrons being colored green
Version 0.4.0
Targets:
- CLI (Minecraft 1.15.x)
- Bukkit: 1.15.2-R0.1-SNAPSHOT
Notes:
Updated BlueMap to support Minecraft 1.15 and added chests, signs and beds so they are rendered correctly!
Changelog:
- Added support for minecraft 1.15 chunk formats (biomes are now 3-dimensional)
- Added chests, signs and beds
- Added an optional block-radius argument to the render command
- Added mip-mapping for fully opaque textures
- Improved performance for biome-coloring a bit
- Fixed barrier-blocks being rendered as a missing block on 1.12
- Fixed water in cauldrons being colored green
Version 0.3.0-mc1.12
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
- Bukkit: 1.12.2-R0.1-SNAPSHOT
Notes:
Bluemap now supports Bukkit (Spigot), please report any issue you find.
Also the web-app now uses webpack to compile and got many other improvements (thanks to @ewized and @Katrix).
Upgrading:
If you are upgrading from an older version you need to delete the bluemap/web/index.html so BlueMap updates your web-app!
Changelog:
- Added a bukkit plugin
- Npm and webpack are now used for the web-app (@ewized)
- Added touch-controls and support for mobile devices
- Many code/structure optimizations
- The web-app now only loads highres-tiles if they are really needed
- More performance optimizations on the web-app (@Katrix)
- You can now input coordinates in the web-app to jump somewhere (@ewized)
- Add configuration for the start-point for maps, the default is now on the world-spawn.
- Add configuration for compressing files
- The CLI can now continue a canceled render
- Added ETag and cahce-control headers to the integrated webserver
- Fixed a bug with the map-dropdown
- Fixed a bug where the CLI stops rendering if one map has no changes
- Fixed a bug where the level.dat was not being found for dimensions
- Fixed an error when loading some unsupported resources
Version 0.3.0
Targets:
- CLI (Minecraft 1.13.x - 1.14.x)
- Bukkit: 1.14.4-R0.1-SNAPSHOT
Notes:
Bluemap now supports Bukkit (Spigot), please report any issue you find.
Also the web-app now uses webpack to compile and got many other improvements (thanks to @ewized and @Katrix).
Upgrading:
If you are upgrading from an older version you need to delete the bluemap/web/index.html so BlueMap updates your web-app!
Changelog:
- Added a bukkit plugin
- Npm and webpack are now used for the web-app (@ewized)
- Added touch-controls and support for mobile devices
- Many code/structure optimizations
- The web-app now only loads highres-tiles if they are really needed
- More performance optimizations on the web-app (@Katrix)
- You can now input coordinates in the web-app to jump somewhere (@ewized)
- Add configuration for the start-point for maps, the default is now on the world-spawn.
- Add configuration for compressing files
- The CLI can now continue a canceled render
- Added ETag and cahce-control headers to the integrated webserver
- Fixed a bug with the map-dropdown
- Fixed a bug where the CLI stops rendering if one map has no changes
- Fixed a bug where the level.dat was not being found for dimensions
- Fixed an error when loading some unsupported resources
Version 0.2.1-mc1.12
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
Changelog:
- Fixed a concurrency bug that sometimes caused random blocks to be rendered with the missing-block model
Version 0.2.1
Targets:
- CLI (Minecraft 1.13.x - 1.14.x)
Changelog:
- Fixed a concurrency bug that sometimes caused random blocks to be rendered with the
missing-blockmodel
Version 0.2.0-mc1.12
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
Notes:
Reworked the complete resource-loading and a lot of the rendering-core, to reduce the render-time by a lot.
Resource-packs now work much better: The 1.12.x version of BlueMap will now support 1.12.x resource-packs (but no longer 1.13+).
Added initial support for mod-integration. You can now integrate mods using some configs, read about it in the wiki.
Important:
If you are upgrading from an earlier version, you will need to backup your configuration and let it regenerate, or update it manually.
Also, the render-data folder structure has changed!<webroot>/data/<hires-lowres>/<map-id>/...is now<webroot>/data/<map-id>/<hires-lowres>...! Move your files accordingly, or delete the<webroot>/datafolder and rerender your maps!
There have also been changes to the web-files! So you will have to delete the<webroot>/index.htmlfile, so bluemap regenerates the web-files for you!
Changelog:
- Added initial mod-integration support
- Reworked the complete resource-loading
- Reworked big parts of the render-core
- Blocks with missing resources are now rendered as a black-pink block instead of air
- Added
/bluemap debugcommand to the sponge-plugin. The command displays all information that BlueMap has about the block at and below the feet of the executing player (read directly from the world-files). - Changed the folder structure of the render-data to allow a better map file management (there is now one folder per rendered map)
- Fixed a bug that caused whole sub-chunks to disappear in the render, if they are containing blocks with id's > 255
Version 0.2.0
Targets:
- CLI (Minecraft 1.13.x - 1.14.x)
Notes:
Reworked the complete resource-loading and a lot of the rendering-core, to reduce the render-time by a lot.
Resource-packs now work much better.
Added initial support for mod-integration. You can now integrate mods using some configs, read about it in the wiki.
Important:
If you are upgrading from an earlier version, you will need to backup your configuration and let it regenerate, or update it manually.
Also, the render-data folder structure has changed!<webroot>/data/<hires-lowres>/<map-id>/...is now<webroot>/data/<map-id>/<hires-lowres>...! Move your files accordingly, or delete the<webroot>/datafolder and rerender your maps!
There have also been changes to the web-files! So you will have to delete the<webroot>/index.htmlfile, so bluemap regenerates the web-files for you!
Changelog:
- Added initial mod-integration support
- Reworked the complete resource-loading
- Reworked big parts of the render-core
- Blocks with missing resources are now rendered as a black-pink block instead of air
- Added
/bluemap debugcommand to the sponge-plugin. The command displays all information that BlueMap has about the block at and below the feet of the executing player (read directly from the world-files). - Changed the folder structure of the render-data to allow a better map file management (there is now one folder per rendered map)
- Fixed a bug that caused whole sub-chunks to disappear in the render, if they are containing blocks with id's > 255