From 8a67d8a4732e0ceaeda5e46ed2da773281bfa67b Mon Sep 17 00:00:00 2001 From: lghassen <11978271+LGhassen@users.noreply.github.com> Date: Thu, 13 Feb 2025 10:41:28 +0100 Subject: [PATCH] Support 8192 and 16384 resolutions for tile creation --- Assets/Scripts/TilingTextureMakerGui.cs | 20 +++++++++++++++++--- 1 file changed, 17 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/TilingTextureMakerGui.cs b/Assets/Scripts/TilingTextureMakerGui.cs index e8487ca8..675ab742 100644 --- a/Assets/Scripts/TilingTextureMakerGui.cs +++ b/Assets/Scripts/TilingTextureMakerGui.cs @@ -102,11 +102,13 @@ void Start () { blitMaterial = new Material (Shader.Find ("Hidden/Blit_Seamless_Texture_Maker")); - TexSizes = new GUIContent[4]; + TexSizes = new GUIContent[6]; TexSizes [0] = new GUIContent( "512" ); TexSizes [1] = new GUIContent( "1024" ); TexSizes [2] = new GUIContent( "2048" ); TexSizes [3] = new GUIContent( "4096" ); + TexSizes [4] = new GUIContent( "8192" ); + TexSizes [5] = new GUIContent( "16384" ); //offsetKernel = new Vector2[4]; //offsetKernel [0] = new Vector2 (-0.5f, -0.5f); @@ -185,7 +187,13 @@ void Update() { case 3: NewTexSizeX = 4096; break; - default: + case 4: + NewTexSizeX = 8192; + break; + case 5: + NewTexSizeX = 16384; + break; + default: NewTexSizeX = 1024; break; } @@ -203,7 +211,13 @@ void Update() { case 3: NewTexSizeY = 4096; break; - default: + case 4: + NewTexSizeY = 8192; + break; + case 5: + NewTexSizeY = 16384; + break; + default: NewTexSizeY = 1024; break; }