diff --git a/ActivatableEquipment/CustomActivatableEquipment.csproj b/ActivatableEquipment/CustomActivatableEquipment.csproj
index ee8e978..e37d544 100644
--- a/ActivatableEquipment/CustomActivatableEquipment.csproj
+++ b/ActivatableEquipment/CustomActivatableEquipment.csproj
@@ -42,33 +42,35 @@
- ..\..\..\Mods\ModTek\AssembliesOverride\0Harmony.dll
+ $(BattleTechGameDir)\Mods\ModTek\AssembliesOverride\0Harmony.dll
False
- ..\..\..\Mods\.modtek\AssembliesInjected\Assembly-CSharp.dll
+ $(BattleTechGameDir)\Mods\.modtek\AssembliesInjected\Assembly-CSharp.dll
$(BattleTechGameDir)\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll
- $(BattleTechGameDir)\Mods\Core\CustomAmmoCategories\CustomAmmoCategories.dll
+ $(BattleTechGameDir)\Mods\CustomAmmoCategories\CustomAmmoCategories.dll
- $(BattleTechGameDir)\Mods\Core\CustomComponents\CustomComponents.dll
+ $(BattleTechGameDir)\Mods\CustomComponents\CustomComponents.dll
- $(BattleTechGameDir)\Mods\Core\CustomLocalSettings\CustomLocalSettings.dll
+ $(BattleTechGameDir)\Mods\CustomLocalSettings\CustomLocalSettings.dll
+
+
+ $(BattleTechGameDir)\BattleTech_Data\Managed\DOTweenPro.dll
- ..\..\..\Mods\Core\CustomPrewarm\CustomPrewarm.dll
+ $(BattleTechGameDir)\Mods\CustomPrewarm\CustomPrewarm.dll
-
$(BattleTechGameDir)\BattleTech_Data\Managed\InControl.dll
- ..\..\..\Mods\Core\IRBTModUtils\IRBTModUtils.dll
+ $(BattleTechGameDir)\Mods\IRBTModUtils\IRBTModUtils.dll
False
@@ -104,11 +106,11 @@
$(BattleTechGameDir)\BattleTech_Data\Managed\UnityEngine.TextRenderingModule.dll
- ..\..\..\BattleTech_Data\Managed\UnityEngine.UI.dll
+ $(BattleTechGameDir)\BattleTech_Data\Managed\UnityEngine.UI.dll
False
- ..\..\..\BattleTech_Data\Managed\UnityEngine.UIModule.dll
+ $(BattleTechGameDir)\BattleTech_Data\Managed\UnityEngine.UIModule.dll
@@ -151,11 +153,11 @@
- if exist "$(BattleTechGameDir)\Mods\Core\ActivatableEquipment" (
+ if exist "$(BattleTechGameDir)\Mods\CustomActivatableEquipment" (
echo %25BattleTechGameDir%25
- xcopy "$(TargetPath)" "$(BattleTechGameDir)\Mods\Core\ActivatableEquipment" /y
- xcopy /Y /S /E "$(ProjectDir)..\AdditionalFiles\Localization" "$(BattleTechGameDir)\Mods\Core\ActivatableEquipment\Localization"
- xcopy /Y "$(ProjectDir)..\AdditionalFiles\Readme.txt" "$(BattleTechGameDir)\Mods\Core\ActivatableEquipment"
+ xcopy "$(TargetPath)" "$(BattleTechGameDir)\Mods\CustomActivatableEquipment" /y
+ xcopy /Y /S /E "$(ProjectDir)..\AdditionalFiles\Localization" "$(BattleTechGameDir)\Mods\CustomActivatableEquipment\Localization"
+ xcopy /Y "$(ProjectDir)..\AdditionalFiles\Readme.txt" "$(BattleTechGameDir)\Mods\CustomActivatableEquipment"
)
if exist "$(BattleTechGameDir)\Mods\Core\CustomActivatableEquipment" (
echo %25BattleTechGameDir%25
diff --git a/ActivatableEquipment/packages.config b/ActivatableEquipment/packages.config
new file mode 100644
index 0000000..5eaa239
--- /dev/null
+++ b/ActivatableEquipment/packages.config
@@ -0,0 +1,4 @@
+
+
+
+
\ No newline at end of file
diff --git a/ComponentRefInjector/ComponentRefInjector.csproj b/ComponentRefInjector/ComponentRefInjector.csproj
index 18fd4fe..07855ee 100644
--- a/ComponentRefInjector/ComponentRefInjector.csproj
+++ b/ComponentRefInjector/ComponentRefInjector.csproj
@@ -32,16 +32,16 @@
- ..\..\..\Mods\ModTek\Mono.Cecil.dll
+ $(BattleTechGameDir)\Mods\ModTek\Mono.Cecil.dll
- ..\..\..\Mods\ModTek\Mono.Cecil.Mdb.dll
+ $(BattleTechGameDir)\Mods\ModTek\Mono.Cecil.Mdb.dll
- ..\..\..\Mods\ModTek\Mono.Cecil.Pdb.dll
+ $(BattleTechGameDir)\Mods\ModTek\Mono.Cecil.Pdb.dll
- ..\..\..\Mods\ModTek\Mono.Cecil.Rocks.dll
+ $(BattleTechGameDir)\Mods\ModTek\Mono.Cecil.Rocks.dll
diff --git a/Directory.Build.props b/Directory.Build.props
new file mode 100644
index 0000000..751f1c3
--- /dev/null
+++ b/Directory.Build.props
@@ -0,0 +1,15 @@
+
+
+
+ E:\SteamLibrary\steamapps\common\BATTLETECH
+
+
+
+ $(BattleTechGameDir)\Mods\MechEngineer
+
+ $(BattleTechGameDir)\Mods\CustomComponents
+
+