diff --git a/ActivatableEquipment/CustomActivatableEquipment.csproj b/ActivatableEquipment/CustomActivatableEquipment.csproj index ee8e978..e37d544 100644 --- a/ActivatableEquipment/CustomActivatableEquipment.csproj +++ b/ActivatableEquipment/CustomActivatableEquipment.csproj @@ -42,33 +42,35 @@ - ..\..\..\Mods\ModTek\AssembliesOverride\0Harmony.dll + $(BattleTechGameDir)\Mods\ModTek\AssembliesOverride\0Harmony.dll False - ..\..\..\Mods\.modtek\AssembliesInjected\Assembly-CSharp.dll + $(BattleTechGameDir)\Mods\.modtek\AssembliesInjected\Assembly-CSharp.dll $(BattleTechGameDir)\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll - $(BattleTechGameDir)\Mods\Core\CustomAmmoCategories\CustomAmmoCategories.dll + $(BattleTechGameDir)\Mods\CustomAmmoCategories\CustomAmmoCategories.dll - $(BattleTechGameDir)\Mods\Core\CustomComponents\CustomComponents.dll + $(BattleTechGameDir)\Mods\CustomComponents\CustomComponents.dll - $(BattleTechGameDir)\Mods\Core\CustomLocalSettings\CustomLocalSettings.dll + $(BattleTechGameDir)\Mods\CustomLocalSettings\CustomLocalSettings.dll + + + $(BattleTechGameDir)\BattleTech_Data\Managed\DOTweenPro.dll - ..\..\..\Mods\Core\CustomPrewarm\CustomPrewarm.dll + $(BattleTechGameDir)\Mods\CustomPrewarm\CustomPrewarm.dll - $(BattleTechGameDir)\BattleTech_Data\Managed\InControl.dll - ..\..\..\Mods\Core\IRBTModUtils\IRBTModUtils.dll + $(BattleTechGameDir)\Mods\IRBTModUtils\IRBTModUtils.dll False @@ -104,11 +106,11 @@ $(BattleTechGameDir)\BattleTech_Data\Managed\UnityEngine.TextRenderingModule.dll - ..\..\..\BattleTech_Data\Managed\UnityEngine.UI.dll + $(BattleTechGameDir)\BattleTech_Data\Managed\UnityEngine.UI.dll False - ..\..\..\BattleTech_Data\Managed\UnityEngine.UIModule.dll + $(BattleTechGameDir)\BattleTech_Data\Managed\UnityEngine.UIModule.dll @@ -151,11 +153,11 @@ - if exist "$(BattleTechGameDir)\Mods\Core\ActivatableEquipment" ( + if exist "$(BattleTechGameDir)\Mods\CustomActivatableEquipment" ( echo %25BattleTechGameDir%25 - xcopy "$(TargetPath)" "$(BattleTechGameDir)\Mods\Core\ActivatableEquipment" /y - xcopy /Y /S /E "$(ProjectDir)..\AdditionalFiles\Localization" "$(BattleTechGameDir)\Mods\Core\ActivatableEquipment\Localization" - xcopy /Y "$(ProjectDir)..\AdditionalFiles\Readme.txt" "$(BattleTechGameDir)\Mods\Core\ActivatableEquipment" + xcopy "$(TargetPath)" "$(BattleTechGameDir)\Mods\CustomActivatableEquipment" /y + xcopy /Y /S /E "$(ProjectDir)..\AdditionalFiles\Localization" "$(BattleTechGameDir)\Mods\CustomActivatableEquipment\Localization" + xcopy /Y "$(ProjectDir)..\AdditionalFiles\Readme.txt" "$(BattleTechGameDir)\Mods\CustomActivatableEquipment" ) if exist "$(BattleTechGameDir)\Mods\Core\CustomActivatableEquipment" ( echo %25BattleTechGameDir%25 diff --git a/ActivatableEquipment/packages.config b/ActivatableEquipment/packages.config new file mode 100644 index 0000000..5eaa239 --- /dev/null +++ b/ActivatableEquipment/packages.config @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/ComponentRefInjector/ComponentRefInjector.csproj b/ComponentRefInjector/ComponentRefInjector.csproj index 18fd4fe..07855ee 100644 --- a/ComponentRefInjector/ComponentRefInjector.csproj +++ b/ComponentRefInjector/ComponentRefInjector.csproj @@ -32,16 +32,16 @@ - ..\..\..\Mods\ModTek\Mono.Cecil.dll + $(BattleTechGameDir)\Mods\ModTek\Mono.Cecil.dll - ..\..\..\Mods\ModTek\Mono.Cecil.Mdb.dll + $(BattleTechGameDir)\Mods\ModTek\Mono.Cecil.Mdb.dll - ..\..\..\Mods\ModTek\Mono.Cecil.Pdb.dll + $(BattleTechGameDir)\Mods\ModTek\Mono.Cecil.Pdb.dll - ..\..\..\Mods\ModTek\Mono.Cecil.Rocks.dll + $(BattleTechGameDir)\Mods\ModTek\Mono.Cecil.Rocks.dll diff --git a/Directory.Build.props b/Directory.Build.props new file mode 100644 index 0000000..751f1c3 --- /dev/null +++ b/Directory.Build.props @@ -0,0 +1,15 @@ + + + + E:\SteamLibrary\steamapps\common\BATTLETECH + + + + $(BattleTechGameDir)\Mods\MechEngineer + + $(BattleTechGameDir)\Mods\CustomComponents + +