diff --git a/react-fb-tictactoe/src/index.js b/react-fb-tictactoe/src/index.js index fae3e350..a691e908 100644 --- a/react-fb-tictactoe/src/index.js +++ b/react-fb-tictactoe/src/index.js @@ -4,5 +4,170 @@ import './index.css'; import App from './App'; import registerServiceWorker from './registerServiceWorker'; -ReactDOM.render(, document.getElementById('root')); -registerServiceWorker(); +function Square(props) { + return ( + + ); +} + + class Board extends React.Component { + constructor() { + super(); + this.state = { + squares: Array(9).fill(null), + xIsNext: true, + }; + } + + handleClick(i) { + squares[i] = this.state.xIsNext ? 'X' : 'O'; + if (calculateWinner(squares) || squares[i]) { + return; + } + const squares = this.state.squares.slice(); + squares[i] = 'X'; + this.setState({squares: squares, + xIsNext: !this.state.xIsNext, + }); + } + + + renderSquare(i) { + return ( + this.props.onClick(i)} + /> + ); + } + + render() { + return ( +
+
+ {this.renderSquare(0)} + {this.renderSquare(1)} + {this.renderSquare(2)} +
+
+ {this.renderSquare(3)} + {this.renderSquare(4)} + {this.renderSquare(5)} +
+
+ {this.renderSquare(6)} + {this.renderSquare(7)} + {this.renderSquare(8)} +
+
+ ); + } + } + + class Game extends React.Component { + + constructor() { + super(); + this.state = { + history: [{ + squares: Array(9).fill(null), + }], + stepNumber: 0, + xIsNext: true, + }; + } + + jumpTo(step) { + this.setState({ + stepNumber: step, + xIsNext: (step % 2) === 0, + }); + } + + handleClick(i) { + const history = this.state.history.slice(0, this.state.stepNumber + 1); + const current = history[this.state.stepNumber]; + const squares = current.squares.slice(); + if (calculateWinner(squares) || squares[i]) { + return; + } + squares[i] = this.state.xIsNext ? 'X' : 'O'; + this.setState({ + history: history.concat([{ + squares: squares, + }]), + stepNumber: history.length, + xIsNext: !this.state.xIsNext, + }); + } + + render() { + const history = this.state.history; + const current = history[history.length - 1]; + const winner = calculateWinner(current.squares); + + const moves = history.map((step, move) => { + const desc = move ? + 'Move #' + move : + 'Game start'; + return ( +
  • + this.jumpTo(move)}>{desc} +
  • + ); + }); + + + let status; + if (winner) { + status = 'Winner: ' + winner; + } else { + status = 'Next player: ' + (this.state.xIsNext ? 'X' : 'O'); + } + return ( +
    +
    + this.handleClick(i)} + /> +
    +
    +
    {status}
    +
      {moves}
    +
    +
    + ); + } + } + + function calculateWinner(squares) { + const lines = [ + [0, 1, 2], + [3, 4, 5], + [6, 7, 8], + [0, 3, 6], + [1, 4, 7], + [2, 5, 8], + [0, 4, 8], + [2, 4, 6], + ]; + for (let i = 0; i < lines.length; i++) { + const [a, b, c] = lines[i]; + if (squares[a] && squares[a] === squares[b] && squares[a] === squares[c]) { + return squares[a]; + } + } + return null; + } + + + // ======================================== + + ReactDOM.render( + , + document.getElementById('root') + ); +