From ee446e69214a28d2cf35ef07a2ab9ec3f56222a4 Mon Sep 17 00:00:00 2001 From: Brian Campbell Date: Tue, 12 Sep 2017 00:34:37 -0400 Subject: [PATCH] complete --- react-fb-tictactoe/src/TicTacToe/index.js | 113 +++++++++++++++++++--- 1 file changed, 98 insertions(+), 15 deletions(-) diff --git a/react-fb-tictactoe/src/TicTacToe/index.js b/react-fb-tictactoe/src/TicTacToe/index.js index 56944d57..64263147 100644 --- a/react-fb-tictactoe/src/TicTacToe/index.js +++ b/react-fb-tictactoe/src/TicTacToe/index.js @@ -9,27 +9,29 @@ import './TicTacToe.css' * with * class Square extends Component */ -class Square extends Component { - render() { - return ( - - ); - } +function Square(props) { + return ( + + ); } class Board extends Component { + + renderSquare(i) { - return ; + return( + this.props.onClick(i)} + /> + ); } render() { - const status = 'Next player: X'; - return (
-
{status}
{this.renderSquare(0)} {this.renderSquare(1)} @@ -51,19 +53,100 @@ class Board extends Component { } class Game extends Component { + constructor() { + super(); + this.state = { + history: [{ + squares: Array(9).fill(null), + }], + stepNumber: 0, + xIsNext: true, + }; + } + + handleClick(i) { + const history = this.state.history.slice(0, this.state.stepNumber + 1); + const current = history[history.length - 1]; + const squares = current.squares.slice(); + if (calculateWinner(squares) || squares[i]) { + return; + } + squares[i] = this.state.xIsNext ? 'X' : 'O'; + this.setState({ + history: history.concat([{ + squares: squares, + }]), + stepNumber: history.length, + xIsNext: !this.state.xIsNext, + }); + } + + jumpTo(step) { + this.setState({ + stepNumber: step, + xIsNext: (step % 2) === 0, + }); + } + render() { + const history = this.state.history; + const current = history[this.state.stepNumber]; + const winner = calculateWinner(current.squares); + + const moves = history.map((step, move) => { + const desc = move ? + 'Move #' + move : + 'Game start'; + return ( +
  • + this.jumpTo(move)}>{desc} +
  • + ); + }); + + + let status; + if (winner) { + status = 'Winner: ' + winner; + } else { + status = 'Next player: ' + (this.state.xIsNext ? 'X' : 'O'); + } + return (
    - + this.handleClick(i)} + />
    -
    {/* status */}
    -
      {/* todo */}
    +
    {status}
    +
      {moves}
    ); } } +function calculateWinner(squares) { + const lines = [ + [0, 1, 2], + [3, 4, 5], + [6, 7, 8], + [0, 3, 6], + [1, 4, 7], + [2, 5, 8], + [0, 4, 8], + [2, 4, 6], + ]; + for (let i = 0; i < lines.length; i++) { + const [a, b, c] = lines[i]; + if (squares[a] && squares[a] === squares[b] && squares[a] === squares[c]) { + return squares[a]; + } + } + return null; +} + export default Game;