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[FireSTARR Bug]: Threads crashing don't crash whole program #9

@jordan-evens

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@jordan-evens

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What happened?

Saving and other things that use threads aren't checked properly, so when e.g. div by 0 doing statistics was happening, the sims still proceeded but produced invalid results

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Main

What platform are you seeing the problem on?

No response

Relevant log output

NOTE:      No time limit being enforced since MAXIMUM_TIME = 0
INFO:      Scenario    0.0001 (175.958333): Completed with final size 4204.0 ha
/appl/firestarr/src/cpp/fs/Statistics.h:130:30: runtime error: division by zero

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