Skip to content

Develop a single player mode with AI opponent #34

@Ca1eb3

Description

@Ca1eb3

Train an AI model and use it to create a single-player mode.
Some possibilities for creating the model:

  • Use/improve the neural net I previously built from scratch
  • Use tensorflow or a similar python library
  • Use .Net C# machine learning models
  • Create a new AI model from scratch

The model should be able to identify the board state, recognize valid inputs and attempt to make a move. If the move it pick is for some reason invalid it should try again until a valid move is played unless a valid move can not be played in which case the game should have already ended.

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions