Not sure why, but the vehicle FOVs change when I exceed the maximum value on the in-game slider via the XML file (and look great, thanks so much!!), but for some reason I can't seem to get the on-foot FOV or the aiming FOV to exceed the maximum value. Here's my code:
<camPreset>
<modelName>0</modelName>
<firstPersonVehicleCam>
<Preset name="fov" type="float">75</Preset>
</firstPersonVehicleCam>
</camPreset>
<camPreset>
<modelName>player_one</modelName>
<firstPersonPedCam>
<Preset name="fov" type="float">90</Preset>
<Preset name="aimingFov" type="float">90</Preset>
</firstPersonPedCam>
</camPreset>
Thanks!!