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[Feature Request] Additive base offset #87

@shaeeee

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@shaeeee

It would be nice with a character-scope base offset that is applied on top of the shoe-specific offset (or an option to make the existing default offset additive to the shoe-specific offset instead of replaced), which primarily would be useful when using C+ to change leg length, which would otherwise cause the feet of the character to clip into the ground or hover in the air. Since editing the root bone in C+ breaks SimpleHeels this would be a convenient one-stop workaround.

Thank you!

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