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RenderTileEntityStacks uses JAPI's Function instead of Java's Function #467

@unilock

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@unilock

This doesn't seem intentional? java.util.function.Function should work equivalently.

Someone else even ran into a crash due to it (somehow):

Image

(I tried fixing it myself, but I'm not familiar enough with ForgeGradle 2.3 to figure out how to get all the dependencies to resolve...)

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