GoRogue 3's documentation page has a number of "how-to" articles intended to explain and demonstrate various features:
Articles should use the code snippets system built into docfx to ensure that their code continues to compile if the library changes. This has already been done for existing articles; so implementing this portion should simply be a matter of ensuring code snippets for future articles continue to abide by this.
GoRogue 3's documentation page has a number of "how-to" articles intended to explain and demonstrate various features:
FactoryandAdvancedFactory, with both lambda-based and custom blueprintsGoRogue.GameFrameworknamespace, including what GoRogue features it integrates as well as its limitations compared to the rest of the libraryNewtonsoft.JSONorSystem.JsonArticles should use the code snippets system built into docfx to ensure that their code continues to compile if the library changes. This has already been done for existing articles; so implementing this portion should simply be a matter of ensuring code snippets for future articles continue to abide by this.