audiosprite : {
all : {
output: "./app/assets/audio/",
files: "audio/*.wav",
export: 'm4a,ogg,mp3',
bitrate: 48,
silence: 5
}
}
Running "audiosprite:all" (audiosprite) task
>> debug:Parsed arguments _=[audio/*.wav], output=./app/assets/audio/, o=./app/assets/audio/, export=m4a,ogg,mp3, e=m4a,ogg,mp3, bitrate=48, b=48, silence=5, s=5, priority=, y=, loop=, u=, log=info, l=info, autoplay=null, a=null, samplerate=44100, r=44100, channels=1, c=1, rawparts=, p=, $0=node c:\xampp\htdocs\gamedev\phaser\test002\node_modules\grunt-audiosprite\node_modules\cloudkid-audiosprite\audiosprite.js
>> debug:Created temporary file file=C:\Users\parka\AppData\Local\Temp\audiosprite.7499742431100458
>> debug:Spawn cmd=ffmpeg -version
info: Silence gap added duration=6
>> debug:Start processing file=audio/*.wav
>> Exited with code: 1.
Warning: Task "audiosprite:all" failed. Use --force to continue.
Running "audiosprite:all" (audiosprite) task
Warning: Cannot use 'in' operator to search for 'src' in audio/*.wav Use --force to continue.
Aborted due to warnings.
I don't know how relevant it could be but upon installation of audiosprite I get the following warnings (I'm sorry for the image, idk how to dump that log):
