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feat(doc): states example
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playground/graphics/graphics-3-states.md

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@@ -39,6 +39,8 @@ graphicEntityModule.commitEntityState(0.9, circle);
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circle.setRadius(50);
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graphicEntityModule.commitEntityState(1, circle);
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```
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It should look like this :
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![Example](resources/frames.gif)
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## Animating several entities
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