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lines changed Original file line number Diff line number Diff line change @@ -10,6 +10,7 @@ import { ModuleError } from './ModuleError.js'
1010
1111export class Drawer {
1212 constructor ( customDemo ) {
13+ PIXI . settings . STRICT_TEXTURE_CACHE = true
1314 this . toDestroy = [ ]
1415 this . stepByStepAnimateSpeed = config . stepByStepAnimateSpeed || null
1516
Original file line number Diff line number Diff line change @@ -35,5 +35,5 @@ graphicEntityModule.createBitmapText()
3535![ Example] ( resources/text-2.png )
3636
3737Extra tips :
38- - A little help to turn fonts into bitmap fonts : http ://kvazars .com/littera/
38+ - A tool to turn fonts into bitmap fonts : https ://github .com/andryblack/fontbuilder (export in Sparrow format)
3939- You can put your font in a sub folder of the assets repository whithout modifying any code
Original file line number Diff line number Diff line change @@ -4,9 +4,14 @@ The CodinGame SDK is regularly updated and improved. This document lets you know
44
55## Next Release
66
7+ ### 🐞 Bug fix
8+
9+ - Fixed missing texture errors no longer being caught
10+
711### 📝 Refactoring
812
913- Removed unused code
14+ - Removed link to littera tool from docs
1015
1116## 4.0.2
1217
@@ -15,6 +20,11 @@ The CodinGame SDK is regularly updated and improved. This document lets you know
1520- When exporting a game, folders named "node_modules" are now ignored.
1621- Renamed viewer modules' ` name ` variable to ` moduleName ` for consistency and future-proofing.
1722
23+ ### ⚠️ Known issues
24+
25+ - Missing texture errors are no longer reported
26+
27+
1828## 4.0.1
1929
2030⛔ Broken version
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