Skip to content

"Failed to modify DisplayNode" error #4

@ghost

Description

All custom bloons look like red bloons, and the console throws an error when the bloon spawns

[21:06:36.770] ------------------------------
[21:06:36.795] MelonLoader v0.6.2 Open-Beta
[21:06:36.796] OS: Windows 11
[21:06:36.796] Hash Code: 2AD1478D8329B7784C949251EAF68C4C50E2FE9DA6CBB4BDF1DCD43E9026C63C
[21:06:36.797] ------------------------------
[21:06:36.797] Game Type: Il2cpp
[21:06:36.797] Game Arch: x64
[21:06:36.797] ------------------------------
[21:06:36.797] Core::BasePath = C:\Program Files\Epic Games\BloonsTD6
[21:06:36.797] Game::BasePath = C:\Program Files\Epic Games\BloonsTD6
[21:06:36.798] Game::DataPath = C:\Program Files\Epic Games\BloonsTD6\BloonsTD6_Data
[21:06:36.798] Game::ApplicationPath = C:\Program Files\Epic Games\BloonsTD6\BloonsTD6.exe
[21:06:36.798] Runtime Type: net6
[21:06:37.300] ------------------------------
[21:06:37.300] Game Name: BloonsTD6-Epic
[21:06:37.300] Game Developer: Ninja Kiwi
[21:06:37.302] Unity Version: 2022.3.20f1
[21:06:37.302] Game Version: UNKNOWN
[21:06:37.302] ------------------------------

[21:06:37.847] Preferences Loaded!

[21:06:38.131] Loading UserLibss from 'C:\Program Files\Epic Games\BloonsTD6\UserLibs'...

[21:06:38.138] Loading Plugins from 'C:\Program Files\Epic Games\BloonsTD6\Plugins'...
[21:06:38.139] ------------------------------
[21:06:38.144] Melon Assembly loaded: '.\Plugins\BTD6EpicGamesModCompat.dll'
[21:06:38.144] SHA256 Hash: '8576e150d7f25afd57c6fd03d7f602c22ff9c91ec8e58ce70db84aa77b8dd670'

[21:06:38.175] ------------------------------
[21:06:38.175] BTD6 Epic Games Mod Compat v1.2.0
[21:06:38.176] by GrahamKracker
[21:06:38.176] Assembly: BTD6EpicGamesModCompat.dll
[21:06:38.176] ------------------------------
[21:06:38.177] ------------------------------
[21:06:38.177] 1 Plugin loaded.
[21:06:38.618] Loading Il2CppAssemblyGenerator...
[21:06:38.650] [Il2CppAssemblyGenerator] Contacting RemoteAPI...
[21:06:38.833] [Il2CppAssemblyGenerator] Game Not Found on RemoteAPI Host (https://api.melonloader.com/api/v1/game/bloonstd6-epic)
[21:06:38.833] [Il2CppAssemblyGenerator] RemoteAPI.DumperVersion = null
[21:06:38.833] [Il2CppAssemblyGenerator] RemoteAPI.ObfuscationRegex = null
[21:06:38.834] [Il2CppAssemblyGenerator] RemoteAPI.MappingURL = null
[21:06:38.834] [Il2CppAssemblyGenerator] RemoteAPI.MappingFileSHA512 = null
[21:06:38.842] [Il2CppAssemblyGenerator] Using Dumper Version: 2022.1.0-pre-release.13
[21:06:38.842] [Il2CppAssemblyGenerator] Using Il2CppInterop Version = 1.4.5
[21:06:38.842] [Il2CppAssemblyGenerator] Using Unity Dependencies Version = 2022.3.20
[21:06:38.842] [Il2CppAssemblyGenerator] Using Deobfuscation Regex = null
[21:06:38.843] [Il2CppAssemblyGenerator] Cpp2IL is up to date.
[21:06:38.843] [Il2CppAssemblyGenerator] UnityDependencies is up to date.
[21:06:38.843] [Il2CppAssemblyGenerator] Checking GameAssembly...
[21:06:39.016] [Il2CppAssemblyGenerator] Assembly is up to date. No Generation Needed.

[21:06:39.022] [BTD6_Epic_Games_Mod_Compat] Loading mods from C:\Program Files\Epic Games\BloonsTD6\Mods...
[21:06:39.028] [BTD6_Epic_Games_Mod_Compat] ------------------------------

[21:06:39.028] [BTD6_Epic_Games_Mod_Compat] Retargeting mods...
[21:06:39.029] [BTD6_Epic_Games_Mod_Compat] ------------------------------
[21:06:39.034] [BTD6_Epic_Games_Mod_Compat] Melon Assembly loaded: '.\Mods\BloonFactoryMod.dll'
[21:06:39.035] [BTD6_Epic_Games_Mod_Compat] SHA256 Hash: '7867679dc68345332f3a0a061b444f4430e5d0fab3e4cf0e33468150bd2c8316'
[21:06:39.072] [BTD6_Epic_Games_Mod_Compat] Melon Assembly loaded: '.\Mods\Btd6ModHelper.dll'
[21:06:39.073] [BTD6_Epic_Games_Mod_Compat] SHA256 Hash: '687fdaa2ce748572f7e0b1755103ef34a9232489fb3ce0e390e69c531a5af8bb'
[21:06:39.672] [BTD6_Epic_Games_Mod_Compat] Retargeted [BloonsTD6 Mod Helper v3.1.21 by Gurrenm4 and Doombubbles] to BloonsTD6-Epic
[21:06:39.674] [BTD6_Epic_Games_Mod_Compat] Retargeted [BloonFactoryMod v1.1.0 by Commander-Cat101] to BloonsTD6-Epic

[21:06:39.675] Loading Mods from 'C:\Program Files\Epic Games\BloonsTD6\Mods'...
[21:06:39.675] ------------------------------

[21:06:39.953] Some Melons are missing dependencies, which you may have to install.
If these are optional dependencies, mark them as optional using the MelonOptionalDependencies attribute.
This warning will turn into an error and Melons with missing dependencies will not be loaded in the next version of MelonLoader.

  • 'BloonsTD6 Mod Helper' is missing the following dependencies:
    • 'Il2CppFacepunch.Steamworks' v0.0.0.0
      [21:06:39.958] ------------------------------
      [21:06:39.959] BloonsTD6 Mod Helper v3.1.21
      [21:06:39.959] by Gurrenm4 and Doombubbles
      [21:06:39.959] Assembly: Btd6ModHelper.dll
      [21:06:39.959] ------------------------------
      [21:06:39.963] ------------------------------
      [21:06:39.963] BloonFactoryMod v1.1.0
      [21:06:39.963] by Commander-Cat101
      [21:06:39.963] Assembly: BloonFactoryMod.dll
      [21:06:39.964] ------------------------------
      [21:06:39.964] ------------------------------
      [21:06:39.964] 2 Mods loaded.

[21:06:40.401] Class::Init signatures have been exhausted, using a substitute!
[21:06:40.421] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[21:06:40.452] Registered mono type MelonLoader.Support.MonoEnumeratorWrapper in il2cpp domain
[21:06:40.453] Registered mono type MelonLoader.Support.SM_Component in il2cpp domain
[21:06:40.462] Support Module Loaded: C:\Program Files\Epic Games\BloonsTD6\MelonLoader\Dependencies\SupportModules\Il2Cpp.dll
[21:06:42.811] [BloonsTD6_Mod_Helper] Failed to apply BloonsTD6 Mod Helper patch(es) in HTML_URLChanged_t_OnResultWithInfo: "Could not load file or assembly 'Il2CppFacepunch.Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. The system cannot find the file specified." The mod might not function correctly. This needs to be fixed by Gurrenm4 and Doombubbles
[21:06:42.812] [BloonsTD6_Mod_Helper] Failed to apply BloonsTD6 Mod Helper patch(es) in HtmlSurface_OnStartRequestAPI: "Could not load file or assembly 'Il2CppFacepunch.Steamworks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. The system cannot find the file specified." The mod might not function correctly. This needs to be fixed by Gurrenm4 and Doombubbles
[21:06:42.951] [BloonFactoryMod] Loading test bloon...
[21:06:43.310] [BloonFactoryMod] BloonFactoryMod loaded!
[21:06:47.810] [BloonsTD6_Mod_Helper] Finished getting mods from github in background, found 295 mods over 4.9 seconds
[21:06:54.037] [BloonsTD6_Mod_Helper] Registering ModContent for BloonsTD6 Mod Helper...
[21:06:54.038] [BloonsTD6_Mod_Helper] Registering ModContent for BloonFactoryMod...
[21:07:11.456] [BloonsTD6_Mod_Helper] Updating test:839184ac-ceaf-41c1-a195-7d7efc0a70ec
[21:07:14.447] [BloonsTD6_Mod_Helper] Failed to modify DisplayNode for test
[21:07:14.448] [BloonsTD6_Mod_Helper] System.MissingMethodException: Method not found: 'Boolean Il2CppSystem.Collections.Generic.Dictionary`2.TryGetValue(!0, !1 ByRef)'.
at BloonFactoryMod.API.Bloons.CustomBloonDisplay.ModifyDisplayNode(UnityDisplayNode node)
at BTD_Mod_Helper.Api.Display.ModDisplay.SetupUDN(UnityDisplayNode udn, Action onComplete)

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions