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Update BaseMediatorProcessor #18

@commovere

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@commovere

Hi,

In my game I have few subclasses of BasePopup (custom DisplayObject class) and mediator for all my popups.
I have to create [ViewAdded] method for each BasePopup subclass
But I want to do something like this

[ViewAdded]
public function viewAdded(popup:BasePopup):void {
    if(popup is PopupClass1){
        // do something
     } else if(popup is PopupClass2){
        // do something else
     }
}

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