Hello, when multithreading is enabled, for every tile location, two (identical) tiles are generated there. When I turned multithreading off, this problem went away.
I'm running in Unity 2018.3.3f1, but I can't find a version for Terra.
I'm not sure exactly what other information to include, but please comment if I'm missing something!
Hello, when multithreading is enabled, for every tile location, two (identical) tiles are generated there. When I turned multithreading off, this problem went away.
I'm running in Unity 2018.3.3f1, but I can't find a version for Terra.
I'm not sure exactly what other information to include, but please comment if I'm missing something!