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Description
For the ease of level implementation, I desire a few items in a level editor-type program:
-A level "base". This should simply be something similar to the level template included in the level design docs.
-Ability to place various objects within the level. The following items fall into this category:
-Portals (formerly ladders)
-Stairs (facing both ways)
-Bed (also facing both ways)
-Inventions (all of them)
-Pits (both regular (for first floor) and with lasers (second and third floors))
-The player (facing either way at the start)
-Walls
-Timed Doors (plus some way to assign an initial time to them)
-Broken portals(?) or some indication of where lincoln logs (or whatever invention replaces them) can replace portals
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