diff --git a/tools/premake/premake5.lua b/tools/premake/premake5.lua index 4e341bed..9ffd6a1f 100644 --- a/tools/premake/premake5.lua +++ b/tools/premake/premake5.lua @@ -563,7 +563,7 @@ function pluginSdkExampleProject(projectDir, projectName, projectType, game2, ga gameCounter = gameCounter + 1 end if game4 == true then - supportedGames[gameCounter] = "GTAIV" + supportedGames[gameCounter] = "GTA4" gameCounter = gameCounter + 1 end @@ -671,14 +671,14 @@ function pluginSdkExampleProject(projectDir, projectName, projectType, game2, ga targetname (projectName .. ".SA") end if game4 == true then - filter "platforms:GTAIV" + filter "platforms:GTA4" includedirs (getExamplePluginIncludeFolders("plugin_iv", "game_iv", projectType, "$(CLEO_SDK_IV_DIR)", d3dSupport, additionalIncludeDirs, d3dSupport)) libdirs (getExamplePluginLibraryFolders(projectType, "$(CLEO_SDK_IV_DIR)", d3dSupport, additionalLibraryDirs, d3dSupport)) defines (getExamplePluginDefines(projectName, "GTAIV", projectType, laSupport, d3dSupport, additionalDefinitions, "4", "4", "4", "Niko", "Liberty City")) - filter { "Release", "platforms:GTAIV" } + filter { "Release", "platforms:GTA4" } links (getExamplePluginLibraries("plugin_iv", projectType, "IV.CLEO", d3dSupport, d3dSupport, additionalLibraries, false)) targetname (projectName .. ".IV") - filter { "Debug", "platforms:GTAIV" } + filter { "Debug", "platforms:GTA4" } links (getExamplePluginLibraries("plugin_iv", projectType, "IV.CLEO", d3dSupport, d3dSupport, additionalLibraries, true)) targetname (projectName .. ".IV") end @@ -864,7 +864,7 @@ else params[4] == "GTA3", params[5] == "GTAVC", params[6] == "GTASA", - params[7] == "GTASA", + params[7] == "GTA4", params[8] == "D3D", params[9] == "LA", params[10], params[11], params[12], params[13])