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New enemy AI needed #19

@DanielDees

Description

@DanielDees

New enemy AI will be needed by the game.

Movement

AI will be added in the scripts/enemy_AI.js file.

  1. Orbit (parent entity) : any enemy with this AI should orbit whichever parent entity it is sent.
  2. Evade: enemy will move away from any player within its detection range while firing at nearest player until it has run outside of its detection range.
  3. Orbit (player) : enemy with this AI will orbit the player that they are attacking.

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