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Minecraft has for every ore it generates one or more different PlacedFeature's which holds the information what ore should be generated and where and how often it should generate.

The where part is thereby calculated with multiple PlacementModifier's (PlacedFeature contains a list of those), during generation minecraft picks a block from the chunk it generates and passes it through every PlacementModifier present in the PlacedFeature. At the end it has a list of positions in the chunk where it generates the ore.

Example list of some PlacementModifier's:

  • CountPlacement -> Is used to configured how many ores should generated in a chunk
  • HeightRangePlacement -> Is used to spreed the y positi…

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@Leopold95
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