ScriptReference/EditorUserBuildSettings-selectedStandaloneTarget #225
Replies: 1 comment
-
|
Note this is not the applied setting from switching platform, use |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
ScriptReference/EditorUserBuildSettings-selectedStandaloneTarget
https://docs.unity3d.com/ScriptReference/EditorUserBuildSettings-selectedStandaloneTarget.html
Beta Was this translation helpful? Give feedback.
All reactions