ScriptReference/MeshRenderer-additionalVertexStreams #230
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Because additionalVertexStreams takes a Mesh you may find if you want to set a single channel (such as Colors) that you get an error about there being no vertices (positions) set. In order to side step this issue set |
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ScriptReference/MeshRenderer-additionalVertexStreams
https://docs.unity3d.com/ScriptReference/MeshRenderer-additionalVertexStreams.html
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