Packages/com.unity.ugui/api/UnityEngine.EventSystems.PointerEventData #260
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To use PointerEventData, you need to add the appropriate interface and implement the event... for example, see |
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Packages/com.unity.ugui/api/UnityEngine.EventSystems.PointerEventData
https://docs.unity3d.com/Packages/com.unity.ugui@latest/index.html?subfolder=/api/UnityEngine.EventSystems.PointerEventData.html
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