ScriptReference/Microphone.Start #300
Replies: 1 comment
-
|
A robust way of recording, and restarting recording after a microphone disconnects and reconnects is to:
If you don't wait a frame, you may get stuck recording nothing, where |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
ScriptReference/Microphone.Start
https://docs.unity3d.com/ScriptReference/Microphone.Start.html
Beta Was this translation helpful? Give feedback.
All reactions