Manual/SL-Properties #311
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There are a lot of options to effect the Inspector for your material documented on this page but not above. |
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For Texture2D material properties, you can also use "linearGrey" as a default value. This provides a 2x2 greyscale texture in linear color space, which can be useful for neutral texture inputs like detail maps. _MainTex ("Main Texture", 2D) = "linearGrey" {} |
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Manual/SL-Properties
https://docs.unity3d.com/Manual/SL-Properties.html
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