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Besides t: and l:, other possible values are: v: Can be used to find objects with different states. e.g. v:modified will show objects that are locally modified s: Searches by soft lock state. e.g. s:inprogress will show objects modified by anyone, except you a: Acts as a filter. Possible values are all (all folders), assets (only Assets/), and packages (only Packages/) b: Searches for assets in asset bundles, by the asset bundle name. e.g. b:mybundle will only look in mybundle asset bundle ref: Searches by instance ID glob: Can be used to find assets with extensions of any type, e.g. glob:Assets/**/*.{png|PNG}, which will show any object ending with .png or .PNG in any subfolder.
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Manual/Searching
https://docs.unity3d.com/Manual/Searching.html
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