Manual/shader-shaderlab-commands #421
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If you've declared properties to set these values, say: [HideInInspector] _ZTest("__zt", Float) = 4.0
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ZTest [_ZTest]The possible values for all these from C# are as below:
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Manual/shader-shaderlab-commands
https://docs.unity3d.com/Manual/shader-shaderlab-commands.html
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