ScriptReference/SerializedProperty-managedReferenceFieldTypename #571
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From the internal C# reference: /// <summary>
/// Create a Type instance from the managed reference full type name description.
/// The expected format for the typename string is the one returned by SerializedProperty.managedReferenceFullTypename.
/// </summary>
/// <param name="managedReferenceFullTypename"></param>
/// <param name="managedReferenceInstanceType"></param>
/// <returns></returns>
internal static bool GetTypeFromManagedReferenceFullTypeName(string managedReferenceFullTypename, out Type managedReferenceInstanceType)
{
managedReferenceInstanceType = null;
var splitIndex = managedReferenceFullTypename.IndexOf(' ');
if (splitIndex > 0)
{
var assemblyPart = managedReferenceFullTypename.Substring(0, splitIndex);
var nsClassnamePart = managedReferenceFullTypename.Substring(splitIndex);
managedReferenceInstanceType = Type.GetType($"{nsClassnamePart}, {assemblyPart}");
}
return managedReferenceInstanceType != null;
}``` |
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ScriptReference/SerializedProperty-managedReferenceFieldTypename
https://docs.unity3d.com/ScriptReference/SerializedProperty-managedReferenceFieldTypename.html
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